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Range:
100 | Primary: Strength | Speed: 303 | Armor:
2
Str: 20 | Agi: 15 | Int: 18 | Damage:
51 - 61 | HP: 530 | Mana: 234
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Purification
Instantly heals a friendly unit and damages all nearby enemy units
for slightly less than it heals.
Level 1/2/3/4 Heals 100/200/300/400 HP and deals 75/150/225/300
radial damage to enemies near target.
Mana Cost: 100/120/140/160. Cooldown: 12 seconds
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Repel
Creates a powerful divine ward that blocks all magic from
affecting a target unit.
Level 1/2/3/4 adds magic invulnerability to target for 5/10/15/20
seconds on Heroes, and 10/20/30/40 seconds on normal units.
Mana cost: 60/70/80/90. Cooldown: 12 seconds
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Degen
Aura
Greatly degenerates the movement capabilities of units that stray
too near.
Level 1/2/3/4 Decreases movement speed by 10/20/30/40% on nearby
enemies, within 220 range.
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Guardian
Angel
Grants all nearby friendly units near physical invulnerability and
increases hit point regeneration greatly.
Level 1/2/3 for a duration of 5/7/9 seconds, all Allies within
1000 range get +1000 bonus to armor, and regenerates 25 HP/sec.
Mana cost: 0. Cooldown: 150/150/120 sec
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